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The Mystery of Captain Shelton
Dmitry Braslavsky · 1992Even the governor’s naval squadron has disappeared, and the townsfolk are sure something unholy is at work. You set sail in your own schooner to uncover the mystery.
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Classic gamebooks in your browser. You decide where to go and whom to fight, while the game keeps track of dice rolls, wounds, money and time. Every game installs on your phone like an app.
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A civil war between Catholics and Huguenots, Henri of Navarre as heir to the throne and a Catholic League ready for anything. A young Gascon nobleman rides across half of France on the king’s errand, armed with a sword, his honour and a purse that is never quite full enough.
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In Russian
A Space Patrol major follows the trail across four planets: the medieval World of Legends, the World of Stones ruled by the Spider’s pirates, a kingdom of intelligent dragonflies and the ruins of the World of Robots. A backpack with room for six things, a blaster with a single charge and a telepathic link to Klusha, a nagging robot.
This game is currently available in Russian only.
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In Russian
The evil sorcerer Barlad Dert has cast the King’s daughter into an enchanted sleep. With a sword, a flask of water and ten spells from the court mage, the hero crosses the Enchanted Forest to the Black Castle: goblins and orcs, Green Knights, the riddles of the Forest House and the dungeons below. The first gamebook ever written in Russian.
This game is currently available in Russian only.
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In Russian
The sorcerer Abu Damlakh has hidden Dalrok’s heart on the isle of Lanait, and while it beats the trolls cannot be defeated. An envoy of Elgariol with two elven arts crosses the Horseshoe Sea, pirate islands and troll lands to the sorcerer’s tower, gathering runes along the way to read the spell on the casket.
This game is currently available in Russian only.
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Even the governor’s naval squadron has disappeared, and the townsfolk are sure something unholy is at work. You set sail in your own schooner to uncover the mystery.
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The forces of Evil turn their gaze on Elgariol once more. To learn where they come from, the hero must descend into the labyrinth where the greatest mage of this world vanished four hundred years ago.
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Master Mylin’s condors saw it, and the next day every one of them was dead. A new sorcerer, stronger and craftier than the last, threatens Elgariol from the east.
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Druids and priests, elves and dwarves, and magic everywhere. The band takes on a far stronger enemy, unaware that they have become pawns in the Sorcerer’s game.